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Tracking With Immersive Music in Mind, Part 1

today15/04/2025 1

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During setup, the musicians were positioned around the immersive microphone array to achieve the optimum balance and separation for recording engineers Matt Wallace and Will Kennedy. From left: Mai Bloomfield, Matt Wallace (standing), Willy Porter, Carmen Nickerson and Ryan Pearl. PHOTO: Adrian Weidmann/Nader Dalloul.
During setup, the musicians were positioned around the immersive microphone array to achieve the optimum balance and separation for recording engineers Matt Wallace and Will Kennedy. From left: Mai Bloomfield, Matt Wallace (standing), Willy Porter, Carmen Nickerson and Ryan Pearl. PHOTO: Adrian Weidmann/Nader Dalloul.

Hollywood, CA (April 14, 2025)—Over the last several years, various record labels have been working hard to remix back-catalog recordings for immersive presentation on streaming platforms such as Apple Music, Amazon Music Unlimited and Tidal HiFi. But when are we going to start hearing new projects conceived, written, recorded and mixed specifically for some form of spatial playback?

The short answer is that such projects do exist, but they are still relatively few and far between. Of course, there are all sorts of challenges associated with adapting traditional stereo or 5.1 recording methods for the new immersive formats, especially for certain types of music and instrumentation.

Nonetheless, one straightforward approach to immersive recording is to put a group of musicians playing acoustic instruments in a room and capture the results using a microphone array such as the Fukada Tree, Hamasaki Square, 2L Cube or some other configuration.

At a daylong recording session at EastWest Studios in Hollywood during this year’s NAMM Show, Adrian Weidmann, CEO of Immersive Design Labs, demonstrated one such livetracking workflow using the company’s wares. IDL, which launched in August 2024 and is based in Minnesota, offers just a handful of products: an omni-directional, measurement-grade microphone with either a half-inch (IDL-3561) or one-inch (IDL-3562) capsule (also available in boxed sets of matching pairs), a carbon fiber immersive 7.0.4 mic-mounting array, and a stereo bar.

The mics in the 7.0.4 array were mapped to 11 channels in Pro Tools.
The mics in the 7.0.4 array were mapped to 11 channels in Pro Tools.

PROOF OF CONCEPT—GOING LIVE

Weidmann started out as a mechanical engineering student at the University of Wisconsin, Madison, beginning in the late 1970s and working on Wisconsin Public Radio live radio productions in his spare time. He went on to work in Denmark for sound measurement specialists Brüel & Kjær for nearly 10 years before joining AMS Neve, where he was director of sales and marketing until 1998. He then spent the next few decades in other industries.

Last year, Weidmann was persuaded to return to audio and help capture part of the mic market. Based on his previous pro-audio expertise, he decided the best way to convince people to jump into immersive recording was to demonstrate it. “I’ve got to educate people,” he says.

IDL’s first demo day was during the 2024 AES Convention, when Weidmann organized a tracking session in the big room at Power Station at BerkleeNYC. He engaged singer-songwriter Willy Porter, a Wisconsin-based musician who just happened to be touring the Northeast, to perform. Porter introduced Weidmann to his friend Neil Dorfsman, who engineered the session.

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Weidmann next booked a day at EastWest Studios in Hollywood for late January, inviting NAMM attendees to witness the event. He brought in Matt Wallace and Will Kennedy, who have extensive experience working in Dolby Atmos, to engineer, produce and mix the tracking session, which once again featured Porter and his band. Kali Audio installed and tuned a 7.1.4 monitor setup in Studio One’s control room, comprising seven SM-5 speakers on the horizontal plane, with four IN-8s overhead plus a pair of WS-6.2 subwoofers.

With so much to do in just one day, the engineers chose to divide and conquer. “I said to Matt, ‘You take care of everything from the microphones to the console, and I’ll take care of everything from the console to the speakers,’” Kennedy recounts. “Normally, on a tracking date, the hard part is getting the microphones set and getting the musicians comfortable, and the control room stuff is a little less fraught. While Matt was handling all of the musician- and microphone-centric stuff, I was working with the Kali Audio folks on getting the speakers set up properly.”

 

COME BACK TOMORROW FOR THE CONCLUSION!

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